![]() Init: D3D Driver: wMaxTextureBlendStages=8 Init: Best-match display mode: 800圆00x32 (Error=0) ![]() Init: D3D Device: szDescription=NVIDIA GeForce FX 5500 Init: Deus Ex Direct3D support - internal revision 1.6.2 Init: D3D Device: Supports system memory DMA blts Init: display (Primair beeldschermstuurprogramma) Init: Input system initialized for WindowsViewport0 ScriptLog: All inventory from Player is accepted Log: Possessed PlayerPawn: JCDentonMale DX.JCDentonMale0 Init: Initialized moving brush tracker for Level DX.MyLevel ScriptLog: InitGame: ?Name=Player?Class=DeusEx.JCDentonMale Log: Bringing Level DX.MyLevel up for play (0). Log: LoadMap: DX.dx?Name=Player?Class=DeusEx.JCDentonMale Log: Current mission number is -1, next is -1 Log: Browse: DX.dx?Name=Player?Class=DeusEx.JCDentonMale ![]() ScriptLog: Base Mutator is Entry.Mutator0 Log: Bringing Level Entry.MyLevel up for play (0). Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow! ![]() Init: CPU Detected: PentiumPro-class processor (AuthenticAMD) Init: Detected: Microsoft Windows NT 5.1 (Build: 2600) Thought somebody here is better in reading the logs than i am. i tried various things (patching the game, changing rendering device, running the game in safemode) but nothing helps. For some reason does my copy of deus ex 1 crash everytime i try to load a saved game from within a game.
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